IndieCade

IndieCade


From May 2012 to May 2016, I worked as the Senior Web Developer for IndieCade, where I was responsible for the following:

  • Responsible for all major site and infrastructure updates and maintenance.
  • Updated the website to have a responsive layout that is readable and accessible on mobile devices.
  • Created a front-end portal and account system for developers and exhibitors to submit content to be published for inclusion on the website, reducing employee data entry time by over 50%.
  • Designed and deployed the framework for individual games and event sponsors web pages.
  • Implemented an online matchmaking system to pair game developers with publishers at the IndieCade festival and IndieXchange event.
  • Programmed InGaDeMo community site with user uploads, messaging, blogs, and a postal code proximity search.